Waxel World News #7


  • You can check in our last Waxel News #6 what was already working
  • The following was added:
    • Citizen NFT packs can be burned and their quantity is added to the account
    • Gathering / searching for raw materials with all gatherer professions
    • Refining raw materials to refined materials with all refiner professions
    • Crafting items with all crafter professions
    • Equipping items on the according gatherer profession to get boosts
  • As you can see most on the smart contracts side is finished and ready to be tested

Art / Assets:

  • The citizen and professions are finished
    • You already had the pleasure to meet Luke the Lumberjack
    • I’m pretty sure that in the next days you will also meet some of the other professions
  • All materials and items are also finished
  • Next step will be the creation of the title / intro screen
  • We will add a #sneak-peek channel in Discord where we will drop all the asset / art pieces one of the other until the release of Waxel World


  • The concept for the UX / UI is finally finished and ready to be developed
  • Believe me that I would never thought that it takes so long… there are like a million possibilities with arranging elements and having meaningful user journey paths
  • But have a look for yourself how the concept looks like we will develop on:


  • Besides the direct work on the Waxel World, we are also going to also do the following:
    • After all the art / assets are finished, we are going to create a video trailer
    • Our website will also be overhauled to look more like a “video game” project
    • Order fitting background music for the title / intro and ingame screen

Related News

Current State and Future of Waxel #2

The ones that are still here know that it has been pretty quiet here lately, so we wanted to share some details regarding Waxel and its potential future. Everyone knows that we…