Waxel World News #24

General As Ryu is back fully energised from his 2 week vacation, the team is again complete and work is back to full force! Game While Ryu was on vacation, our developer worked further on bug fixes, new QoL features and the points we mentioned in the last Waxel World News #23.Ryu is going to …

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Larry the Leatherworker joins the Waxel World

Please give a warm welcome to Larry the Leatherworker: Larry will be the ninth profession that will accompany you on your journey in the Waxel World when the Housing system will be released.With him you will be able to refine the animals found by Helena and craft furniture / decorations for your future home. Of …

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Waxel on Medium

You know that compared to most other projects, we are publishing all news regarding Waxel in our very own blog on waxel.net instead of using medium.com. But to also have some more exposure via Medium (our articles could be seen on the website while people browse for other projects), we decided to also post some …

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Waxel World – Trailer

Something that should not be missing for any game is a trailer, right? You know that we are doing things differently compared to many other projects, but we wanted to have proper in-game content for our first ever trailer of the Waxel World, instead of one filled with content that is just made to generate …

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Waxel World News #23

General There was a lot of talk regarding Citizens, professions and their profession books lately. We even started a voting with a special channel in our Discord server to discuss if the amount of needed Citizens for professions should be increased or not.After following the discussions and looking at the results of the voting we …

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Vote – Increase the amount of needed Citizens for professions?

We got the suggestion from within the community to eventually increase the amount of needed Citizens to blend into professions in order to combat the falling prices on the secondary market regarding Citizens and professions. As this would have a huge impact on the players and economy of the Waxel World, we didn’t want to …

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